Durability | Low |
Specialty | N/A |
The Machete is a class of light melee weapon. It is a broad, sharpened blade without a pointed tip. They are typically used for cutting through thick foliage.
Material | Damage Die (one-handed) | Damage Die (two-handed) | Durability | Weight | Repair / Refinement Difficulty | Value |
---|---|---|---|---|---|---|
Rusty Machete |
One-Handed: d6-1 Two-Handed: d8-1 |
9 | 1 | 8 | inf | |
Steel Machete |
One-Handed: d6 Two-Handed: d8 |
13 | 1 | 15 | inf | |
Stainless Steel Machete |
One-Handed: d6 Two-Handed: d8 |
15 | 1 | 17 | inf | |
Carbon Steel Machete |
One-Handed: d6+1 Two-Handed: d8+1 |
9 | 0 | 18 | inf (Uncommon) |
*A successful hit always deals a minimum of 1 damage, even if negative modifiers would reduce the damage roll result to 0 or less.
You attack with a horizontal or vertical swinging motion across the target's body to inflict Slashing damage. Use a knife, dagger, combat knife, shortsword, longsword, or improvised slashing light weapon.
Make a Slash (One-Handed) check against the target's Passive Agility, or against the outcome of a Dodge or Block check if the target reacts.
If the Machete would inflict bleeding, it inflicts one additional level.
Success: | The target takes Slashing damage equal to your weapon's damage rating. |
Critical Success: | Critical Hit. The target takes twice the usual amount of damage. |
Failure: | You miss. |
Critical Failure: | The GM decides the effects. You might injure yourself or an ally, drop your weapon, or hit a solid surface and damage it. |
You attempt to block an incoming attack using an object as a shield. Make a Block (Defense) check against the assailant's Attack roll.
Your Passive Agility contests attack rolls normally. When you block, the outcome of the check replaces that value, regardless of which is higher.
Using a melee weapon to block is called a Parry. When parrying, add your One-Handed or Two-Handed skill modifier to this check, plus the Parry specialty if applicable. Any object that doesn't have a shield rating, including melee weapons, always takes a Durability check on a successful block.
Success: | The attack hits your shield. The attacker determines how much damage is dealt to the shield; if the attack causes the shield to break, you are staggered for one frame. |
Critical Success: | The attack hits your shield but doesn't damage it, and becomes a critical failure. |
Failure: | The attack hits you normally. |
Critical Failure: | The attack becomes a critical hit. |