You erase a target's memory of a specific event, encounter, or period of time up to 7 days in length from any point in their past.
The target makes a difficulty 15 Determination save. The creature has advantage on the save if it's conscious.
Success: The creature is Dazed for 1 hour. Its memory is unaltered.
Critical Success: The creature is unaffected.
Failure: The creature is Dazed for 1 hour and is unable to recall any information about the erased time or events, but may be able to discern that their memory has been altered.
Critical Failure: As Failure, but the creature doesn't realize their memory has been altered.
Availability |
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Keywords [?] | Ancient, Targeting |
Base Level | 5 (Intermediate) |
Casting Time | Long (5 minutes) ![]() |
Energy Cost |
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Range | 10 ft |
Targets | 1 Creature |
You must be aware of the event you're attempting to erase.
If the creature learned any spells or other skills during the time period erased, those abilities will remain, but the creature will not remember how they learned them.