Alchemist's Pouch
Alchemists' Pouches are containers used by spellcasters to keep a reserve of aetherium and alchemical items for use in material spells, enchantments, and alchemy.
The Alchemist's Pouch can be used to satisfy the material requirements of spells and potions a limited number of times per day, the exact number varying between classes.
Function
The primary users of the alchemist's pouch are the Sage, Artificer, and Magus. The Researcher and Scholar can obtain one through an optional feat.
A character with this ability may designate one item in their inventory to function as their alchemist's pouch, and may change this designation at any time during the resting, downtime, or adventuring phases.
The designated item only functions as an alchemist's pouch when in the possession of its owner.
Alchemist's Pouch Rules
- Any character with the Alchemist's Pouch ability may designate one item to function as their pouch. The designated item must be a small container with negligible weight such as a leather pouch or a glass jar. Eligibility of an item to be an alchemist's pouch is at the GM's discretion.
- The owner of an alchemist's pouch may change the item that serves as their pouch at any time outside of combat or interaction.
- If a multiclassed character acquires the alchemist's pouch ability from multiple sources, they still may only have one pouch, but it functions as all applicable pouches in one.
- If an alchemist's pouch is lost, destroyed, or stolen, its owner cannot designate a new pouch until the next time they take a full rest.
- The alchemist's pouch is an abstraction of specific material requirements for advanced spells and alchemy, used by classes which have a proficiency in such magic. It is not a magical item that produces an endless supply of materials, but a convenient method for magic enthusiasts to maintain a steady reserve of most materials throughout their travels without having to play out gathering such ingredients, which can be a time-consuming process.
- The contents of an alchemist's pouch are nonspecific. When the pouch's owner performs a magical or alchemical action that requires materials the pouch can provide, it is assumed that those materials were stored in the pouch.
- The alchemist's pouch only satisfies the material requirements of acts performed by its owner, or by another creature the owner chooses to lend the materials to.
- Only the owner of the pouch can retrieve nonspecific materials from it. If the pouch falls into the hands of another creature, it no longer functions as an alchemist's pouch and the GM decides what specific items are inside.
- If the owner of the pouch gives another creature materials from it to perform a spell, those materials become specific items as soon as they leave the pouch. For example, if the owner of a pouch gives another creature the necessary materials to cast a given enchantment, that creature can't treat those materials as if they were the ones needed to cast a different enchantment, even if the pouch would have been able to provide those materials.
- Some material costs may show the
No Pouch symbol, meaning those materials must be specifically obtained in-game and can't be obtained from an alchemist's pouch.