Summarized List: Status Effects
This status effect applies to creatures that are on fire. Burning causes additional damage each round until the victim is extinguished.
Maximum Level: 5
Each level of Burning inflicts 1d6 additional Burning damage, called Afterburn damage, at the end of the affected creature's turn.
This damage persists into life points if the creature is dying and still on fire.
Any initial source of Burning damage can ignite susceptible targets. Whenever a creature takes 10 or more Burning damage in a single hit, they suffer Burning 1. If the target is soaked in a flammable liquid such as kerosene, any Burning damage can cause them to ignite.
Burning subsides over time if not sustained. At the end of the affected creature's turn, if they didn't suffer any Burning damage that round aside from afterburn, the effect is lowered by one level.
A fire extinguisher can counter the Burning effect by a significant amount, and submerging oneself in water ends the effect immediately.
If you're Burning 3 or less, you may spend one frame to put yourself out.
Each use of this action reduces your Burning level by 1.