Crafting is the practice of using raw materials to create and improve items. Crafting uses the Technology skill, and a wide array of specialties.
Specialties may be gained for any specific type of craftable item or raw material. These skills are listed in the Specialties table with the (Craft) label.
If you have one of these specialties, add it to your checks to craft, repair, or upgrade any item it applies to.
In order to craft, repair, or upgrade something, you must have the necessary tools and raw materials. To see the particular crafting requirements for an item, check that item's page in the SRD. If the item can be crafted, there you will find all the required materials and equipment for it. Raw materials are consumed on a crafting attempt, regardless of whether or not you succeed.
You attempt to build an item from its raw components. The amount of time taken varies depending on the complexity of the item being crafted, but is typically 10 minutes to 1 hour.
Make a Craft (Technology) check. The difficulty depends on the complexity of the item and whether or not you have crafted the same item before. Add any craft-related Specialties that are relevant to the item.
You must have all the required components and tools to craft the item. If you don't, you may search the area for items to use as improvised tools or parts. This is a separate check, using the rules for the Search the Area action. See improvisation.
Assistance: Helpers make a Craft (Technology) check.
Success: | The raw components are consumed and you craft an item of normal (3) condition and normal (0) quality. If your Technology skill level plus any relevant specialties total 5 or more, the item is in Fine (4) condition instead. |
Critical Success: | The raw components are consumed and you craft an item of Fine (4) condition and +2 quality. If your Technology skill level plus any relevant specialties total 5 or more, the item is in Flawless (5) condition instead. |
Failure: | The raw components are consumed and you craft an item of normal (3) condition. Its quality is equal to your margin of failure (a negative amount.) |
Critical Failure: | You fail to create the intended item, and the raw components are wasted. |
You attempt to improve the condition of an item using your tools. This process takes 10 minutes to 1 hour. You must be holding a repairable item (such as a weapon or shield) that is Damaged or Badly Damaged.
Make a Repair (Technology) check and add any relevant Specialties. The difficulty depends on the material and the item's current conditon.
Assistance: Helpers make a Repair (Technology) check.
Success: | The item's condition improves by one level. |
Critical Success: | The item's condition improves by two levels. |
Failure: | Your efforts have no effect. |
Critical Failure: | The item's condition degrades by one level. |
You refine the quality of a weapon or other upgradeable item. The process takes 10 to 20 minutes and requires the necessary tools to upgrade the item based on its raw materials.
You must be holding an upgradeable weapon, shield, or armor piece that is in normal (3) or better condition. You may upgrade an item to a maximum quality of +2.
Make an Upgrade (Technology) check and add any relevant Specialties. The difficulty of the check is its material craft difficulty plus its current quality.
Assistance: Helpers make a Upgrade (Technology) check.
Success: | The item's quality increases by 1. |
Critical Success: | The item's quality increases by 3. |
Failure: | The item's quality decreases by 1. |
Critical Failure: | You damage the item, causing its condition to degrade by one level. |
You break down a broken item and recover some of all of its raw parts. Make a Salvage (Technology) check and add any relevant Specialties.
Assistance: Helpers make a Salvage (Technology) check.
Success: | You obtain one unit of one of the item's raw materials, chosen at random by the GM. |
Critical Success: | You obtain one unit of each of the item's raw materials. |
Failure: | You aren't able to salvage anything. |