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Ver. 1.3.1

Prepared Spells

The ability to Prepare Spells is the key ability of the Scholar and an optional feat for the Researcher. Prepared casters are able to cast a number of spells per day without using any Energy and without making a skill check.

Preparing spells requires the caster to Meditate at the start of every day. If their concentration is broken or they are unable to meditate, they are unable to prepare any spells and must rely on normal spellcasting.

Prepared spells last for one day. Any unspent prepared spells are lost after 24 hours, and are fully reset the next time you prepare spells.

Spell Slots

Prepared spellcasters have a set number of Spell Slots each day. When preparing spells, you must which spell to prepare in each slot. A spell can only be prepared in a slot of its base level or higher. For example, the Level 2 spell Frostbite cannot be prepared in a Level 1 spell slot, but it can be prepared in a Level 2 or 3 slot.

Amplifying Prepared Spells

If a spell is prepared in a significantly higher-leveled slot than its base level, it is automatically amplified to the next-lowest whole number multiple of the spell's base level. For example, preparing Frostbite in a Level 4 or 5 spell slot will cause it to be amplified to Frostbite II.

Prepared Spell Rules