This page is meant to be a starting point for game masters and official mRPG expansion modules to build upon. It provides only the basic rules and structure for a game mechanic. There will be little to no detailed content here.
If you're a player with questions on this section, please consult your GM or your module's version of this page. If you're a GM, feel free to expand on and build your own content using the mechanics described here.
Your Race is your character's species or nationality. It is the first choice you will make when building a character. Each race offers different biological traits and appearances, and a unique set of abilities and bonuses.
A character can only have one race, and once chosen, it cannot be changed.
The core mRPG rule set defines only one race: Human. Other mRPG modules can provide their own sets of races and traits, and may modify the Human race as well. Visit this page in your campaign's module for more detailed information.
Each race can provide the following for a character that uses it: